3 October 2013

SoundEG2: Bolt

Byron Howard, Chris Williams, 2008 (Animation, PG)
Produced by: Walt Disney Animation Studios
Distributed by: Walt Disney motion Pictures
Budget: $150M
Box office: £17M (UK)
Trailer, Wikipedia
Rottentomatoes: Scored 88%

Synopsis:
Bolt, a dog, is the start of a hit TV show in which he has superpowers, he is mistakenly seperated from the studio and we follow him on his adventure back home and to his owner penny.

An ident from the film
Idents:
The idents are not linked to the main movie through the use of an audio bridge, they each have their own sound.

Music:
The music fades in along with the opening shot, this music is non-diegetic. the music sounds like a music box, this connotes memories, the ancorage provided for the fact that this is a memory is the way the scene has a sepia tone to it. The music changes key at the pivotol point that penny chooses bolt and the screen fades to black quickly.

The key decision that penny makes
Change in Music:
The music has now chasnged as the screen shows that it is 5 years later. The music is now quick paced and sounds 'action-y' it again is non-diegetic and indicates the tone for the rest of the film. This music stops when the title card comes onto screen.

Diegetics:
The music within the opening is mostly non-diegetic. For the first part I think that it is non-diegetic to emphasise the feeling that it is a memory, almost as if the music has sparked the memory of getting the dog. For the later scene the music is non-diegetic to help show that what we are watching is a TV show, it's the type of music that is expected to be found in a children/tween TV show.

Volume Changes:
The title card
The volume of the music doesn't really change whilst the music is playing. However the volume does change between scenes, in the first scene the music is soft and more atmospheric and less noticable. in the second scene the music is louder, more noticable. This makes the audience more alert and aware that there is action going on, as opposed to the scene simplly being set.

Why has the music been designed like this?
The music has been made like this very specifically, for the first scene the music is made to feel non-intrusive and reminisent, for the second scene the music has been made to make the audience feel on edge, it's the type of music that makes you sit up and pay attention as it is clear that something ionteresting will happen. This is made clear if we do a Commutation test if we were to change the music to being more quiet and less dramatic the scene has not got the same effect, it becomes just as boring as the last shot and the audience will miss the action occuring on screen because they won't be paying full attention.














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